Roblox eclipsis script

As you may know we are hiring developers, scripters to be in fact.Keep that in mind! Same here.Press F to turn on your flashlight, and you can build lights with your portafab.Blows up after 7 minutes or after being destroyed.Build in the Arsenal.Domination points are earned by building well pumps e.We know.Portafab Mounted Iridium Tank Player.November 26th, Happy thanksgiving! But we’re working on convincing him.Terms Of Service Roblox eclipsis script using the script you agree to the following: Any act to deobfuscate, tamper, modify, dump, the contents of the script or API requests are not allowed.Hand Mortar Deals 75 fixed damage to both infantry and buildings.I believed it was only one hacker that i met yesterday but after that happend twice a row I don’ t know what to do.The scripters will be handling the main gameplay of the game and the scripting of the Roblox eclipsis script which makes the game run.Making turret walls just got a little bit easier.
Eclipsis designs, themes, templates and downloadable graphic elements on Dribbble

Game Updates – Skip to content.Git stats commits.Categories Updates.A script on Rscripts.More island supports map generation will take a little longer now due to this and the next item on this list Smaller gaps Well pipes in a cluster chances decreased, but more supports per island means more clusters March 4th, Most recent rating change reverted.

Explore Wikis Community Central.Register Don’t have an account? Game Updates.History Talk 0.October 20th, Explosion changes: Players will no longer get damaged through structures and shields Players will no longer get knocked back through structures and shields Explosion damage to structures will deal much more consistent damage to structures according to the closest non-blocked point on the structure fixes the issue of satchel charges not doing much damage October 11th, Changed R key for rotating blueprints while we wait for Roblox to fix a ContextActionService bug.

October 10th, Fix for people glitching into lobby capsule doors Lobby turret will now point at the nearest user in sight October 9th, Fixed the bug where turrets wouldn’t target enemies through blueprints October-themed colored terrain Fixed ladder not being properly square October 3rd, Well pump production upgrade increased There are now 7 possible locations to build the beacon at.

The number of beacons you need to build to start the orbital strike and the cost for each beacon depends on your team size.September 25th, Fabricator changes Lots of optimization, you’ll notice instant retargeting.Slight change to how newly placed structures get welded.This should fix placing Light Sources.Orbital shield is now halfway between small and medium.Full damage at center of explosion, less damage further from the explosion.August 8th, Explosion damage to structures can now be blocked by structures in the way.

NOTE: Player damage remains unchanged, you can still damage players behind structures.August 5th, Fixed beacon not targeting players after all structures are destroyed Camera adjusted so you can watch the map load at the start of the match Grenade launcher adjustment: Fuse time reduced from 1.Lag reduced from Point Defenses.August 3rd, First-person gun-aiming mouse sensitivity is no longer based on your screen dimensions apparently at some point I thought that was a good idea.

Essentially this means that guns in first-person should be much easier to aim, and should no longer have separate “sensitivities” for aiming left and right vs.July 30th, Fixed gates acting like a wobbly anchor they will fall normally now Rocket Launcher Rockets now deal 75 fixed damage to anyone caught in the blast radius.

Damage no longer falls off based on distance.God, this thing was busted.Rockets deal fixed damage to any buildings struck.Hand Mortar Deals 75 fixed damage to both infantry and buildings.

Grenade Launcher Deals 45 fixed damage to infantry, 55 to buildings.It creates a maximum health largest diameter shield at the targeted point.It will slowly decay to nothing and can also be damaged as normal , but has no shield generator and is instantly at maximum health.

Excellent for helping you set up a base near enemies! By sending a certain amount of iridium to your corporation, they authorize you to manufacture and deploy certain “questionably legal” firearms.Semi-auto, high-accuracy rifle that packs a punch.

Fully automatic shotgun.Hand Mortar.Long-range, impact-triggered grenade launcher.High-power Photon Lancer.Sniper rifle, but better.Capable of one shot, one kill on unarmored targets.July 28th, Napalm Deployer blazes now ignite enemies caught in the initial blast.Ignited enemies will take 35 damage over 4 seconds.Blazes still deal 20 damage per second over 6 seconds.This change is intended to reward accurate shooters with the Deployer.

The Assault Rifle is now a 3-round-burst weapon.Damage per bullet upped to If you want full auto on the field, try the SMG.Available in the Guns 2 tab of the arsenal.July 16th, Fixed the bore shooting through objects built right in front of it July 12th, Flashlight is on by default now so new players who don’t know you can press F to toggle flashlight aren’t left in the dark July 11th, You can now hold Shift while driving a barge to double speed for up to 2 seconds.

Hopefully things won’t crash so much this time.May 22nd, Removed knockback force from satchel charges to prevent satchel jumping Barge changes: Fixed barge not hovering over garage Changed barge hover to be incremental.

There are 4 levels, including 0.New indicator on the back of a barge to show the hover level May 20th, Shotgun balance: Accuracy increased from Hopefully this allows for some better performance options on lower-end computers! Reverted ShadowMap lighting back to Voxel.ShadowMap was too slow.Reverted LOD meshes, I think it used a lot of additional memory and was causing a lot of players to crash.

This means several low percentage shields can still stop the projectile.Another scenario, the projectile could explode on a high power shield after going through several low percentage shields.April 30th, Fixed not being able to spawn after rejoining Added directional arrows to the drop tank to make it easier to remember which direction it flows April 29th, Changed cost to teleport from at each station to at each station.

This matches a total cost of for a single respawn instead of being twice as expensive.Updated spawn GUI.The iridium level color indicator on the buttons is scaled based on if there is enough to perform the teleport, not the total amount of iridium in the system.

Removed the invisible platform underneath Reservoirs Removed performance statistics in the corner of the screen.April 21st, Applied a fix for cruise missiles not exploding on impact sometimes April 20th, Applied a fix to fabricators and automechanics not finding structures sometimes April 13th, Adjusted collisions on the well pump.You can now build them next to each other and pipe through their legs because the well pump legs are no longer colllidable.

Please let me know if this unintentionally changed anything else.Since the game was featured up until I stopped playing a month ago, I don’t think I ran into more than one hacker, but now I run into one every day, and they’re getting even more abusive.What happened? Same here.I’ve been running into speedhackers and teleporting hackers more and more often, and it’s really ruining the gameplay.What’s the point of hacking a strategy game? A sense of self-approval?

Amusement at the pain of others? I can sort of understand hacking crappy pay-to-win “simulators”, but not hacking eclipsis.Edit: Just try remembering their names and perhaps trying to contact a mod in the eclipsis discord.

In any case, blocking them in roblox would let you know if they are in the game, allowing you to leave if you see them.We know.I have contact with Davidii and we are constantly tagging him and tell him about it.He isn’t responding whatsoever.We’re working our hardest to get them banned.It also suggests that you yourself may not be sure of what is necessary for said game, leaving a bad impression.

Just some advice.I suggest you find another name rather than Eclipse as there is already a game called that.A popular game too.It also helps to give them a VERY detailed explanation of what they will be scripting.Alrighty, thanks for the feedback, It should be fixed now.Yes, but this will be a base price and has many factors over time if it will change.Most scripters dont like working with eachother anyway from my expierience.

I agree with that.In my opinion.Mutible Builders; 1 scripter.

Latest commit

i want eclipsis god mode script working on jjsploit.MainDab.Main_EX# Posts: Threads: Joined: Sep, Reputation: 9.Idk how good the antihack scripts are on eclipsis, as hacking roblox is literally just injecting scripts, but if you make it so that anyone with their speed.Changed R key for rotating blueprints while we wait for Roblox to fix a Off-chance possibly fixed lobby script breaking, probably not though.

How to use:

  1. You can suggest features and report bugs in the Discord server.
  2. This script is not meant to be compatible with other scripts.
  3. Git stats commits.
  4. Making turret walls just got a little bit easier.
  5. A popular game too.
KreekCraft Hates This Roblox Feature…- Roblox Jailbreak / Eclipsis, time: 17:27

If you want full auto on the field, try the SMG.

– properties

  • It will accept iridium being transmitted by the Distributor and pump it into its connected system.
  • It will accept iridium being transmitted by the Distributor and pump it into its connected system.
  • Bug reports of the script while another script is running will be voided.
  • Recommended Views.
  • The spatial anchor now has a 3 second cooldown between toggling.
  • Portafab Laser Drill Scanner Painter.
  • The longer the hold, the more you accelerate upward or decelerate downward non-constant velocity Iridium cost is based on total thrust time.
  • The Assault Rifle is now a 3-round-burst weapon.

About The Job

: I suggest you find another name rather than Eclipse as there is already a game called that.

What do I do with the Roblox Script, how to use it? Keep that in mind!

  • Enjoy your day!
  • However, Rscripts.
  • Eclipse MM2 is discontinued and should not be used unless necessary.
  • There is tamper detection in place.
  • USD is not an available payment option, nor is anything other than robux.

There needs to be in game admins.Well Davidii says he will never add in-game moderators.So that isn’t happening.But we’re working on convincing him.I just got my awesome skybase wrecked by this fly hacker who could fly incredibly fast.He flew so fast that our turrets couldn’t hit him, and so he could just fly up to my base and then spam it with Laser Strikes.He also had a team of like 8 people building him tanks and Submersibles so he could make the SSIM, while it was just me and my brother trying to build an awesome sky base.

Dang it, I forgot to record or take pics.I have not seen any hackers very recently.I saw a few a few months ago, but I have been lucky and since the priority beacon was made I have not seen one.

Then you have to try to find a way to stop hackers who use a more complex system, like setting their own velocity to move rather than changing their actual walk speed value.Now is september and Eclipsis plagued again of hackers who have weapons that aren’ t existing in this game.I believed it was only one hacker that i met yesterday but after that happend twice a row I don’ t know what to do.Any answer about that? Explore Wikis Community Central.Register Don’t have an account?

Eclipsis Wiki Explore.Mainland Starter Island Lobby.Portafab Mounted Iridium Tank Player.Special Extractors Pipes Tanks.Shotgun Sniper Rifle Napalm Deployer.Another scenario, the projectile could explode on a high power shield after going through several low percentage shields.

April 30th, Fixed not being able to spawn after rejoining Added directional arrows to the drop tank to make it easier to remember which direction it flows April 29th, Changed cost to teleport from at each station to at each station.This matches a total cost of for a single respawn instead of being twice as expensive.Updated spawn GUI.The iridium level color indicator on the buttons is scaled based on if there is enough to perform the teleport, not the total amount of iridium in the system.

Removed the invisible platform underneath Reservoirs Removed performance statistics in the corner of the screen.April 21st, Applied a fix for cruise missiles not exploding on impact sometimes April 20th, Applied a fix to fabricators and automechanics not finding structures sometimes April 13th, Adjusted collisions on the well pump.

You can now build them next to each other and pipe through their legs because the well pump legs are no longer colllidable.

Please let me know if this unintentionally changed anything else.April 10th, In the process of converting structures to meshes to improve performance.Currently converted: Condensers, artillery, walls, turrets, arc turrets.

More to come.April 9th, Attempted fix for arc turrets powered by a single distributor cap not working in slow servers Minor changes to possibly save some memory.Hopefully this didn’t break anything.Changed the way the ocean destroys things Destroys by structure instead of by part this fixes the issue of things like submersibles getting destroyed but still producing Breaks models apart, anchors parts, and turns off their collisions so things break faster in slow servers April 7th, Drastically reduced part count and faces in structure models.

Hopefully this increases performance on poor computers.Turned off high render fidelity of unioned parts at distance for hopefully better framerates April 6th, Applied a fix to explosions not doing damage to structures Scanner mode changes Personnel scanner mode changed to default mode Alternate mode is now Spawn point scanner removed shield health scanner in favor of Alt key stats Scan cost was previously 35 for personnel and 15 for shield.

They are now both reduced to Note: Weapons have incomplete data at the moment, coming later.Please provide feedback if this causes you lag! If you don’t know what that means, don’t worry about it March 7th, Fixed rating sometimes being added and subtracted in the same match New match result format in match-results.Still testing map changes.More island supports map generation will take a little longer now due to this and the next item on this list Smaller gaps Well pipes in a cluster chances decreased, but more supports per island means more clusters March 4th, Most recent rating change reverted.

More changes are still to come with ratings All matches are now rated again.Player’s ratings have been reverted to what they were before the most recent change on Feb 26th Testing some map changes.

Values subject to change.Blows up after 7 minutes or after being destroyed.It is always placed on the tile closest to the mainland.It cannot be built with a portafab.Moved ocean edge barriers much closer Team matches are now unrated.Character collisions disabled in lobby.No more pushing people into matches! February 20th, Fixed inviting players opening pod doors Off-chance possibly fixed lobby script breaking, probably not though February 16th, 3 minute timer for unfilled spawns won’t start until after all players have died now.

Attempted barge spamming fix Fixed the ocean’s edge barrier Fixed recognition of which players are in pods in the lobby February 14th, Fixed the bug where you lose even with a filled spawn February 8th, You can now cancel a boost off of a boost pad by pressing space before you had to wait 1.Now you can climb 2 terrain blocks instead of just under 2.Cruise missile shouldn’t be able to be shot more than once per launcher now January 17th, New jetpack mechanics You can hold space bar to fly for longer.

The longer the hold, the more you accelerate upward or decelerate downward non-constant velocity Iridium cost is based on total thrust time.A full bar costs 6 iridium.You can hold for a max of 1 second.To charge your thrust back up, simply stop flying be on the ground, swimming, or climbing for about half a second.

While falling, your available thrust time can charge back up to.This is more effective with jetpack power upgrades.Upgrades work the same as before, it upgrades the power of your jetpack how much thrust you get out of the iridium used.The thrust time and iridium used remains constant throughout upgrades.Sprinting while in the air is now nearly removed, i.

Press F to turn on your flashlight, and you can build lights with your portafab.Times are subject to change.Currently, daytime is 9 minutes, night 1 is 13 minutes, and night 2 is 2 minutes.Crystals are slightly transparent and also glow now.Each match starts at a random point during the time cycle.Used to deal 7.So, if all players are dead and none of their spawns have enough iridium to spawn for 3 minutes, their team will lose.January 2nd, Removed levels, replaced them with a rating system.

Fixed transceivers not working after one falls in the ocean.Added top rated players leaderboard to the lobby.January 1st, Reverted pipe generation to classic mode no longer evenly distributed Well Pipes no longer invulnerable to damage However, the very top pipe is still invincible.You can now only build a well pipe on the very top pipe can’t build pumps on broken well pipes underneath Breaking a well pipe will not stop the flow of iridium to the top.

Added levels, experience, and levelling up.December 30th, Removed Christmas hats from the player model.December 25th, Giftbox opened into defaultio meme.December 23rd, Iridium production per second now shows on extractors.December 17th, Added Christmas hats to the player model.

Fixed iridium display on the tank on the player’s back.December 12th, Fixed the barge camera.New octagonal lobby.November 28th, Added the Transceiver.November 24th, Laser Strikes blocked by shields again, but deal about November 22nd, Well Pump upgrade built-in fabricator now has correct team colors instead of being neutral.

As a temporary fix, Priority Beacon and Laser Strike blasts will now attack through shields.Mouse interaction with shield parts disabled.This means you can now interact with objects on the other side of the shield i.

Mouse hit detection will place the part as if the shield visual wasn’t there.Same goes for shooting in third person through a shield in most cases.November 18th, Pattern matching for invites is removed.Speed glitching with fall damage is patched.November 17th, Speed glitching with spawn points is patched.November 8th, Removed the Anti Armor Rifle.

Artillery now have recoil.If used on an unanchored barge, it will be blasted away.October 23rd, Added the Anti Armor Rifle.Priority Beacons no longer target structures near themselves.October 17th, Reverted domination points change, as it did not have the intended effect on the metagame.Buffed Artillery significantly faster, cheaper, further shots.Fixed a bug with Shield Generators being indefinitely sustainable with Automechanics.

Automechanics now take 15 seconds to begin repairing an object after it has been damaged previously 5.You can still repair things manually, of course.

Added an upgrade system for structures.Currently only the Well Pump has upgrades.Some various bugfixes.October 16th, Domination points added to the game.Domination points are earned by building well pumps e.When you get 15k, you can build the Priority Beacon.September 25th, Added an experimental fix which may reduce “bouncy” floors or other strange anchored-velocity-based physics problems.August 3rd, Reduced the output rate of the Crystal Resonator still higher than it was pre-buff.

.Changed the way the ocean destroys things Destroys by structure instead of by part this fixes the issue of things like submersibles getting destroyed but still producing Breaks models apart, anchors parts, and turns off their collisions so things break faster in slow servers April 7th, Drastically reduced part count and faces in structure models.However, Rscripts.

How I rush in Eclipsis, time: 1:34
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